
When completing a golf
course review, quite often I play new courses but often I play a course that I
absolutely love. Kensington Metropark (KMP) is a golf course that is a must play for
quite a few reasons. First, it is conveniently located for most golfers located
right off the I-96 Kensington Road entrance. A second reason is the course is
in such great condition. The fairways
are kept immaculate and the rough is cut to a good scoring level where golfers
are not punished for errant shots. The fairways are also wide and the first cut
off the fairways are about an inch tops and unless you really hook a shot, you
will find your golf ball on pretty much every shot. Another plus is the
scenery. It is very beautiful to play the course with all of the wildlife that
can be found. Sand Hill Cranes, geese and deer are plentiful on the course and
chances are that you will encounter the birds and possibly the deer depending
on the tee time that you play. KMP plays as a course with four
sets of tees and from the forward or red tees it tops out at 5,103 yards. Two
sets of men’s tees range from 6,621 yards to 6,345 and with the lack of trouble
from the wide fairways and rough, most days playing the longer yardage is advised.
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The First Fairway Looking Toward the Green |
A good example of
what is in store for golfers is the very first hole. Kensington only has six
dogleg holes and a golfer’s first drive is helped by not only the wide open
fairway but you can see the pin from the tee box. There is trouble on any golf
hole as a no course can accommodate a snap hook but Kensington gives you a
snapshot of your round on the very first hole. It plays from the longest tees
(blue) from 412 yards. Six of the 11 par
fours play at 400 yards or longer and another three play at 380 to 399 yards
and this forces golfers that hit the ball around 250 yards on their tee shots
to play mid-range irons or better. Those that hit it longer are playing a high
iron into the green and those lower will need the 3 or four hybrid or iron. My drive
on number one gave me a seven iron into the green but this course has a defense
and it is called the greens. They are both subtly and severely undulated and a
well struck putt is needed for a player to move onto hole number two. A golfer that misses their iron shot will hit
into a valley and perhaps will have a ticklish downhill pitch to an elevated
green. An ill-struck pitch shot will create a scalded third shot and the ball
could easily roll through the green and depending on the pin placement, a
three-putt is not out of the order.
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The Fourth Green. You Cannot See the Valley
in this Picture |
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I-96 is to the Left of the Sign |
The fourth hole
at KMP is one where golfers need to hit it not only straight but have distance
control. Guarded by trees on the left side, a mis-hit draw may find its way out
of bounds along I-96 and a ball hit to the right will end up in the fescues and
will give golfers a blind second shot. If you go right side, you most likely
will have a pitch shot back into the fairway as advancing the ball in the
thistle is not a sure thing. There are two valleys on this hole. A small one
off the tee box which is not really a problem but at about 270 yards there is a
very steep valley. If you are a long hitter and want to test the slope, you
will have to contend with a downward slope and depending on the lie you may
have a testy iron shot. Those that hit the fairway around 220-260 will have a
mid to high iron shot into the green and most golfers are happy to hit it on in
two. This number one handicapped hole has a severely sloping green from back to
front and golfers that have to hit downhill or diagonal will find a three-putt
in play. Going short of the green could kick your ball into the rough that sits
in front of the hole and a blind shot to get close to the flag is possible.
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We teed off to the Right of this Picture |
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The Geese and their Youngin's |
The eighth hole is the only hole on the
course with water but for most golfers, it will not come into play. This 158
yard par three has out of bounds left side and the pond runs along the right
but it is really a wide open hole. A ditch runs along the front of the green
but both days I played it the flag was on the back of the green so take the
trouble out of play and hit it firm and the hazards will not affect you. Supreme players will hit a wedge but most
will play a seven to nine iron and hitting it close is very possible. Years ago
I went into the hole tearing up the front edge, hitting the stick and cup on
the fly but the ball popped out after going in. The ball settled about three
feet away. I studied my putt like Galileo studied the stars as getting a par
after nearly holing out was not an option. I did make it and boy was I sweaty.
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The View from the Tee Box on Number 9 is Steep |
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The Number 7 Green |
The ninth hole is
an intimidating hole for some as it is one of the few holes where you cannot
see the flag from the tee box. It plays as a 419 yard par four that elevates
quickly off the tee box. Shots that veer left could find the fescues and the
right into a cluster of trees that may make you pitch your second shot back to
the fairway and leaving you scrambling for par or worse. From the tee box, many
golfers will see well struck first shots pop into the air after hitting for the
first time and that is always a great sign that you will maximize your
distance. The green has a slope that changes depending on your shot. Two deep
bunkers guard the front of the green and shots out of them are manageable.
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Plenty of Places to be Blocked Out |
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Going Right Side Will Add Strokes to
Your Score |
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If You Can Hit a Draw,
Number 11 is Your Hole |
The back nine
starts out wide open but the wild ride is on the 11th hole. It plays
at only 394 yards but is a severe dog leg left. A tree line guards the left
side and a gentle sloping valley will capture shorter tee shots and for golfers
that fade the ball right off the tee will face trouble from the fescues or
trees that want to capture your ball. The first day I was in the rough to the
right side but had a clear eight iron shot to the green which I landed but did
not hold. The second day I had a tree blocking out my shot and I hit a punch five
iron shot and nailed it landing it on the green and it rolled into the dog
hair. Your best play is to hit a draw if you have one and leave yourself a
short iron into the green. Trying to nail the drive is not a great play and a
three wood is the way to go. Once again, the green here needs to be studied as
hitting it on the wrong side will leave you with a possible three-putt. I played
to par on this hole on days one and two and felt relieved that I did both
times. Better drives and perhaps a birdie was in store.
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A Lot of Subtle and Not So Subtle Slope.
The Left Side Really Runs. |
The very next
hole looks tame enough. The par three 12th is long at 208 yards and
the trouble is for mis-struck balls either left side or right. Drive it into the
rough on either side of the green and your chip will be testy as the green
seems to run no matter where you hit the ball. Hitting the green with your long
iron or hybrid is no cinch for a birdie or even par. You will find yourself
lagging as well-struck putts quite often find the dog hair or fringe and that
is frustrating. Three is a good score and a birdie just might give you a skin
or a pop with your friends.
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You Can Drive Over the Sand or Drive to the Right.
There is Plenty of Room. |
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The Second Shot is Not as Long as it Looks |
One thing I have
not talked about very much are the par fives. Where the par three and four
holes are tough due to the greens, the par fives are on the scoring side. There
are only three at KMP and they play from 482 to 506 yards. With the lack of
trouble on them, most golfers will find birdie or par on at least one of them
and most likely all three. Take the 506 yard 14th. With bunkers
lining the left side but are easy to maneuver around, most players will walk or
drive around them with no problem. The first day I played the tee box was
closer to 440 yards so a decent drive and a high iron shot gave me the green in
two. The wind was swirling all day and was in our faces at times all weekend.
Hitting the green in two is great for the ego but this green has subtle slopes
all over it. I was a good 70’ from the pin and hit a poor putt leaving me about
15 feet for my birdie. How I hit the second putt I do not know. I tried the
Dave Pelz technique of playing my running putt outside of where I thought it
would break and it worked. Thank you Dave. For those not so lucky, there are trees
and fescues on both sides of the green and they could come into play if you get
in the thicker rough. The tree branches will knock down chips so you might have
to play a higher iron to go under them.
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Trees to The Left and Right Make this a Rare Tight Driving Hole |
Finally, coming to
the home hole is a good test of golf. The 18th is a hole that
demands a well-placed drive. A huge Oak tree juts out on the left side and with
the green tilting as a very slight dog leg left, you will have to hit a draw or
bail out to the right side of the green if the tree is in play. Going around
the tree to the left is out of the question as several smaller trees and
thistle will make you to the right. On the other hand, If you put it behind a
cluster of trees that block the right side, a pitch or bailout shot is in
order. The fairway is wide so hitting the fairway is not tough. Your second
shot will be a high iron or more on this 426 yard hole. The green slopes both
back to front and left to right so putting it on the green is only something to
mark on your scorecard. You still have work to do with your putter and putting
your iron shot to the back of the green and putting to the front right will
give you a roller coaster diagonal put and it may slide past the cup and back
into the fairway. Every golf course has a defense or two and at KMP, the greens
are the big equalizer.
The beautiful clubhouse
is functional and has room for golfers that want to have a snack, count out
skins or relax after the round. It is not one where you can book a wedding
reception but is suitable and they sell basic golfing supplies.
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A Beer on this Patio Sounds Like a Good Idea |
While location of
a golf course can be a reason to play it often, it does not entirely help
Kensington. It is located off the of I-96 freeway and while finding it is easy,
it is also easy to find for everyone else and this course gets heavy play. If
you want to play a quick round of golf, this is not the place. I played the
first day in just over five hours and the second in three hours and 40 minutes.
I can understand playing at either time on the weekend but many golfers will
wait to hit each shot and if time is not a concern then KMP is a great place. I
knew going in this was the case so it was not a problem.
Tournaments and
Teaching Facility- KMP has plenty of tournaments for players from men’s,
women’s, best-ball and junior tournaments just to name a few. There are two
large putting facilities and you can chip. They have a driving net but no
range.
KMP has plenty of programs for golfers of all skill levels
and they run specials including two-for-one coupons. Carl’s Golfland has them
when you make a minimum purchase.
Here is the Skinny...
Course Markings- 10- Excellent. No GPS but the hole placards, bird houses at the 150 yard marker and stakes to mark 100, 150, 200 give you an excellent idea of how far you are out.
Conditions -9.8 - The greens are tough and immaculate. The fairways are watered and you have very few if any bad lies. Other than one green (number 15) that I believe has been reshaped, it is excellent. A few spots around some greens had some grass that would be a different height than the grass around it. My ball rested on this stuff 4 times the first day. That is an easy fix.
Playability 10- This course will lower your handicap if you hitting the ball decent. The first cut of rough is not much worse than the fairway. Be smart with your iron shots. Placing the ball in a tough putting spot on the green will add strokes fast.
Course Design-9.0 I like how you can use every club in your bag. I also like the wide fairways but know this is not the norm. Metro Park courses are usually good plays and I enjoy playing them.
Pace of Play 4-
This is a slow moving golf course due to reasons described above. I think more player assistants would help including helping people play the right tees and make sure people that are backing up the course let people play through.
Junior/Adult Programs and Tournaments- 10- KMP has tournaments for all of the described and has a history of the course hole-in-ones placed in the clubhouse.
The bottom line- This course is a 9.0 out of 10. It is a very enjoyable round of golf and play it this season. It is one of my all-time favorites.
To Book a Tee Time at Kensington, golf in a tournament or outing, contact them at the web address here. vv
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